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[DISCUSSION] In-Game Governance
#2

(02-19-2017, 10:33 PM)Roavin Wrote: What does this entail? A few things. The region needs actual governance, and it shouldn't be the kind of governance that the Coalition enforces on it. However, we can't just say "hey, you're on your own now" either, though. What we can do is look at regions like The Western Isles, a large region with completely in-game based governance, and gather some inspiration. Using that, we can craft a set of laws to start with for the Local Council (or whatever it could be called), with guidance and input from interested RMBers. This set of law would include recognition of the Coalition as the federal government, as well as things such as how in-game officers are elected, how in-game law can be changed, how disputes are resolved, and other such things. We then give these laws to the region for them to hold their elections and get their government set up, while we completely strike down most (if not all) provisions in our Coalition body of law regarding the Local Council and other such in-game matters. 

I believe this grants the region much, much more liberty than looking for ways to have the region somehow get involved with the forum-based governance. This is giving the region its own governance, while it delegates those things that are irrelevant to it but required for a feeder such as ours to the Coalition. In other words, a truly free system.

I understand some of your points here Roavin, but I don't think such an action would help:

1- It is difficult to compare one UCR region to a GCR; as we have many new players coming into TSP with, perhaps, a less understanding of off-site governance (on on-site for that matter). What I'm trying to say with this point is that nations actively seek out UCR regions because they like the way those work; in a sense they had a chance to look at their options and decided that's the best for them.

Meanwhile, we don't lay down to heavy on our RMB of many many new players and folks who just are not interested in any governmental affairs.

2- The forum activity might dwindle down to the usual hats around these parts. we have not done much in terms of forum recruiting or such things, but there may be a removal of an incentive to join the forums. In other words, if there's a self governing body on the 'region' side as you've put it, there may not be enough newer blood coming into the forums to create the richness and diversity we all love to see here; instead it may get stale with the same hats all being tossed into the same ring, with all the new voices staying keeping to the gameside.

3- Organizational issues could also be a problem. We are a region of 5000+ nations. Albeit not many actually participate, the RMB already gets swamped on the daily, so missed messages from said government could be missed, or discussions can be lost between 2-3 other conversations/spam/weird RP happening at the same time. It could be a tough time to try and keep the governing body in communication with the residence of the gameside community. It is already difficult to run Local Council elections and properly campaign for them, and a discussion/debate on laws could be problematic with merely the sheer size of the RMB community.


It isn't to say I believe you're off the rails, just not on the right track. I don't think seperating the forums from the RMB is the best way to go.
#EC4Lyfe


Messages In This Thread
[DISCUSSION] In-Game Governance - by Roavin - 02-19-2017, 10:33 PM
RE: [DISCUSSION] In-Game Governance - by Feirmont - 02-19-2017, 10:52 PM
RE: [DISCUSSION] In-Game Governance - by Omega - 02-19-2017, 11:10 PM
RE: [DISCUSSION] In-Game Governance - by Tsunamy - 02-20-2017, 01:08 AM
RE: [DISCUSSION] In-Game Governance - by Escade - 02-20-2017, 03:17 AM
RE: [DISCUSSION] In-Game Governance - by Seraph - 02-20-2017, 05:14 AM
RE: [DISCUSSION] In-Game Governance - by Cormac - 02-20-2017, 07:46 AM
RE: [DISCUSSION] In-Game Governance - by Tsunamy - 02-20-2017, 09:27 AM
RE: [DISCUSSION] In-Game Governance - by Seraph - 02-20-2017, 09:13 AM
RE: [DISCUSSION] In-Game Governance - by Roavin - 02-20-2017, 09:45 PM
RE: [DISCUSSION] In-Game Governance - by Roavin - 02-20-2017, 10:03 PM
RE: [DISCUSSION] In-Game Governance - by Roavin - 02-21-2017, 06:57 AM
RE: [DISCUSSION] In-Game Governance - by Cormac - 02-21-2017, 07:27 AM
[DISCUSSION] In-Game Governance - by sandaoguo - 02-21-2017, 10:19 AM
RE: [DISCUSSION] In-Game Governance - by Tsunamy - 02-21-2017, 11:57 AM
RE: [DISCUSSION] In-Game Governance - by Roavin - 02-23-2017, 08:04 PM
RE: [DISCUSSION] In-Game Governance - by Tsunamy - 02-23-2017, 10:42 PM
RE: [DISCUSSION] In-Game Governance - by Roavin - 02-24-2017, 11:00 AM
RE: [DISCUSSION] In-Game Governance - by Escade - 02-21-2017, 10:39 PM
RE: [DISCUSSION] In-Game Governance - by Roavin - 02-23-2017, 07:51 PM
RE: [DISCUSSION] In-Game Governance - by Escade - 02-24-2017, 08:15 PM
RE: [DISCUSSION] In-Game Governance - by Tim - 02-25-2017, 05:59 PM
RE: [DISCUSSION] In-Game Governance - by lamb - 03-04-2017, 10:35 AM



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