Also, if it's not clear, if you want to attack a dragon, you must specify which color.
Sorry - a bit late...but enjoy!
End of Phase 5: A Miracle
Feirmont said, "Ack! Dragons!" and hid behind a rock for cover.
"Don't worry Feirmont! I got this!" cried RandomGuy199 as he cut off the head of the Green Dragon with his Katana. "We'll make it out of here alive, don't worry!"
"How noble." No one realized Sam111 had been watching the whole time. "But don't you realize...no one can leave here until the others are dead? I'm not going to take my chances with the dragons. Sorry, RandomGuy199." And then Sam111's Battle Axe came down on RandomGuy199, chopping his arm off. Then his foot. Then his other arm. Then...
Feirmont couldn't stand to see the brutality. What kind of monster had Sam111 become? After Sam111 was done, he turned toward Feirmont and said, "You are next."
"No, please...Sam! It's me, your buddy!" But those words were wasted on ears that did not want to hear. Sam111 raised his Axe up high. Feirmont braced for impact. Suddenly, the Red and Black Dragons descended upon them all. Seeing he was outnumbered, Sam111 retreated into the woods. The two dragons began tearing at the flesh of RandomGuy199! Once they were done desecrating the remains, they flew off once more.
Feirmont ran to RandomGuy199's body and cried out, "Nooooo oh what have they done?" The next few moments seemed like hours. But in those next few moments, the Medicine bottle that RandomGuy199 had hooked on his waist suddenly jiggled, and the stopper popped open on its own! From the bottle, dozens (maybe hundreds) of tiny nanobots came pouring out and went to work on mending RandomGuy199's body. When they were done, his limbs were reconnected, his open wounds all sewn up. And RandomGuy199 opened his eyes.
RandomGuy199: Attack Green Dragon
Sam111: Attack RandomGuy199
Feirmont: Defend
Red Dragon: Attack RandomGuy199
Black Dragon: Attack RandomGuy199
RandomGuy199 died, but the Medicine brought him back to life!
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RandomGuy199
Hand: Katana (2-handed) +5 attack
Off-Hand: N/A
Armor: Body Armor +3 defense (+2 vs ranged)
Misc:
Sam111
Hand: Battle Axe (2-handed) +5 attack
Off-Hand: N/A
Armor: Force Field +3 defense (+2 vs non-ranged)
Misc: N/A
Feirmont
Hand: Long Sword +3 attack
Off-Hand: N/A
Armor: Kevlar +2 defense (+4 vs ranged)
Misc: Deadly Poison - Your swords, daggers, and axes have +1 attack
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Arena Effects for Phase 6:
Nothing. No arena effects for this phase. The Red and Black Dragons are still in the Arena.
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Available Equipment:
Sharp Stick (hand), +1 Attack (Unlimited quantity of these, always a successful scavenge)
Short Sword (hand), +2 attack
Long Sword (hand), +3 attack
Battle Hammer (hand), +2 attack
Axe (hand), +4 attack (-1 armor value to each piece of armor you wear)
Mace (hand), +2 attack (Break: If the enemy doesn't die when you attack, destroy 1 random piece of their equipment)
Spear (hand), +2 attack (Retaliate: deals 2 damage to attackers)
Stun Gun (hand), +1 attack. Enemy has half armor during the next phase.
Whip (hand), +1 attack. Causes the targeted enemy to drop their weapon.
Handgun (hand), +2 attack (Ranged: you avoid damage while attacking, even if their item permits them to deal damage)
Repeating Crossbow (hand) +2 attack (Ranged: you avoid damage and effects while attacking, even if their item permits them to deal damage)
Knife (off-hand), +1 attack
Dagger (off-hand), +1 attack / +1 Defense
Baton (off-hand), +2 attack
Hammer (off-hand), +1 attack
Battle Axe (2 handed), +5 attack
Katana (2 handed), +5 attack
War Hammer (2 handed), +4 attack (Break: If the enemy doesn't die when you attack, destroy 1 random piece of their equipment)
Battle Staff (2 handed), +2 attack / + 3 defense
Bow (2 handed), +3 attack (Ranged: you avoid damage and effects while attacking, even if their item permits them to use Retaliate)
M16 (2 handed), +4 attack (Ranged: you avoid damage and effects while attacking, even if their item permits them to use Retaliate)
Trashcan Lid (off-Hand), +1 Defense
Shield (off-hand), +2 Defense
Riot Shield (off-hand), +2 defense
Spiked Shield (off-hand) +1 attack, +2 defense (Retaliate: deals 1 damage to attackers)
Tower Shield (Hand), +3 defense
Leather Armor (Armor), +2 Defense
Studded Armor (Armor), +3 Defense
Fiery Armor (Armor), 1 Defense (Retaliate: Deals 2 damage to all attackers)
Body Armor (Armor), +3 defense (+2 extra vs ranged weapons)
Force Field (Armor), +3 defense (+2 extra vs non-ranged weapons)
Kevlar (Armor), +2 defense (+4 extra vs ranged weapons)
Platemail (Armor), +4 defense (-2 defense vs hammers)
Brass Knuckles - So long as your base attack is 0, you gain +2 attack.
Deadly Poison - Your swords, daggers, and axes have +1 attack
Fire Arrows - Your Bows and Crossbows have +1 attack
Hollow Points - your Handgun and M16 have +1 attack
Steroids - Your hammers have +2 attack
Reflex Amplifier - you have +3 armor while your Armor slot is empty
Medicine - When you die, this item is used up and you return to life
Net - When you defend, and are attacked, destroy this item. All of your attackers are snared and have half defense the next turn.
Research Report - When you get this item, you will have all of the abilities of the players revealed to you.
Flash Bang - Use during an attack against a target, instead of dealing damage. Destroy this item, and your target (and all players attacking your target) are blinded, causing them to deal half damage (rounded down) next turn.
-------------------------------------------------------------
Phase 6 Begins. Since this is the weekend, this phase will last 36 hours with actions being locked at 12 PM EST, Monday 3/30 (noon).
Please PM your choice to the GM.
(This post was last modified: 03-29-2015, 03:06 PM by Johanness.)
Reply
As the combatants geared up for the next onslaught by the dragons, a tiny silver parachute floated down from the sky and landed next to Sam111. Attached to the parachute was a Sponsor Dagger (off-hand) (+1 attack / +1 defense) with an engraved name on the hilt that read "ProfessorHenn."
Sam111, because you do not have enough hands to carry the dagger and the battle axe, you have until the end of the phase to decide whether you want to keep the dagger and drop your battle axe, or keep your battle axe and drop the dagger. If I do not hear from you on the matter, the Sponsor Dagger will be dropped, and you keep your Battle Axe.
Soon after, another tiny silver parachute floated down from the sky again; this time, landing near Feirmont. Inside, he found Deadly Poison.
Actions locked (like 56 minutes ago) - write up shortly.
End of Phase 6: Burned to a crisp
You could say that RandomGuy199 was a little upset after having been quartered by Sam111 and was looking to exact revenge. He ran straight at Sam111, thrusting his Katana at his heart! Sam111 was not surprised by the attack, and didn't even move to defend. He let the Katana come straight at him, smiling. At the last second, the Katana was deflected! The sword could just not penetrate the Force Field around Sam111. Sam111 smiled and was about to strike down with his Battle Axe, when his smile had burst into flames! Sam111 fell to the ground, body charred to ashes. RandomGuy199 could see the Red Dragon behind Sam111's body now and realized that it had been the one to make the kill.
The Black Dragon came swooping down on to Feirmont and attacked him with a claw strike! Feirmont was able to fend it off using his Long Sword defensively.
RandomGuy199: Attack Sam111
Sam111:
Feirmont:
Red Dragon: Attack Sam111
Black Dragon: Attack Feirmont
Sam111 was killed! He was:
[/b]
Quote:Hunter. You can shoot arrows with a quickness. When using a Bow or a Crossbow, you can attack 2 targets per turn. Sam111
--------------------------------------------------------------------------------
RandomGuy199
Hand: Katana (2-handed) +5 attack
Off-Hand: N/A
Armor: Body Armor +3 defense (+2 vs ranged)
Misc:
Feirmont
Hand: Long Sword +3 attack
Off-Hand: N/A
Armor: Kevlar +2 defense (+4 vs ranged)
Misc: Deadly Poison - Your swords, daggers, and axes have +1 attack
--------------------------------------------------------------------------------
Arena Effects for Phase 7:
Rage Incense. A sudden gas cloud fills the Arena. The combatants are now enraged. All actions must be an attack action this phase. The Red and Black Dragons are still in the Arena.
--------------------------------------------------------------------------------
Available Equipment:
[b]Sharp Stick (hand), +1 Attack (Unlimited quantity of these, always a successful scavenge)
Short Sword (hand), +2 attack
Long Sword (hand), +3 attack
Battle Hammer (hand), +2 attack
Axe (hand), +4 attack (-1 armor value to each piece of armor you wear)
Mace (hand), +2 attack (Break: If the enemy doesn't die when you attack, destroy 1 random piece of their equipment)
Spear (hand), +2 attack (Retaliate: deals 2 damage to attackers)
Stun Gun (hand), +1 attack. Enemy has half armor during the next phase.
Whip (hand), +1 attack. Causes the targeted enemy to drop their weapon.
Handgun (hand), +2 attack (Ranged: you avoid damage while attacking, even if their item permits them to deal damage)
Repeating Crossbow (hand) +2 attack (Ranged: you avoid damage and effects while attacking, even if their item permits them to deal damage)
Knife (off-hand), +1 attack
Dagger (off-hand), +1 attack / +1 Defense
Baton (off-hand), +2 attack
Hammer (off-hand), +1 attack
Battle Axe (2 handed), +5 attack
Katana (2 handed), +5 attack
War Hammer (2 handed), +4 attack (Break: If the enemy doesn't die when you attack, destroy 1 random piece of their equipment)
Battle Staff (2 handed), +2 attack / + 3 defense
Bow (2 handed), +3 attack (Ranged: you avoid damage and effects while attacking, even if their item permits them to use Retaliate)
M16 (2 handed), +4 attack (Ranged: you avoid damage and effects while attacking, even if their item permits them to use Retaliate)
Trashcan Lid (off-Hand), +1 Defense
Shield (off-hand), +2 Defense
Riot Shield (off-hand), +2 defense
Spiked Shield (off-hand) +1 attack, +2 defense (Retaliate: deals 1 damage to attackers)
Tower Shield (Hand), +3 defense
Leather Armor (Armor), +2 Defense
Studded Armor (Armor), +3 Defense
Fiery Armor (Armor), 1 Defense (Retaliate: Deals 2 damage to all attackers)
Body Armor (Armor), +3 defense (+2 extra vs ranged weapons)
Force Field (Armor), +3 defense (+2 extra vs non-ranged weapons)
Kevlar (Armor), +2 defense (+4 extra vs ranged weapons)
Platemail (Armor), +4 defense (-2 defense vs hammers)
Brass Knuckles - So long as your base attack is 0, you gain +2 attack.
Deadly Poison - Your swords, daggers, and axes have +1 attack
Fire Arrows - Your Bows and Crossbows have +1 attack
Hollow Points - your Handgun and M16 have +1 attack
Steroids - Your hammers have +2 attack
Reflex Amplifier - you have +3 armor while your Armor slot is empty
Medicine - When you die, this item is used up and you return to life
Net - When you defend, and are attacked, destroy this item. All of your attackers are snared and have half defense the next turn.
Research Report - When you get this item, you will have all of the abilities of the players revealed to you.
Flash Bang - Use during an attack against a target, instead of dealing damage. Destroy this item, and your target (and all players attacking your target) are blinded, causing them to deal half damage (rounded down) next turn.
-------------------------------------------------------------
Phase 7 Begins. This phase will last 24 hours with actions being locked at 12 PM EST, Tuesday 3/31 (noon).
Please PM your choice to the GM.[/b]
RandomGuy199! We must band together to defeat these dragons, or neither one of us will win!
#EC4Lyfe
-Delegate
-Minister of Foreign Affairs
-Minister of Regional Affairs
-Permanent Justice
-Local Councillor
Write-up in a bit - sorry for the delay.
End of Phase 7: Trickery!
Feirmont said, "Hey RandomGuy199, let's attack the dragons!"
RandomGuy199 said, "Ok, sounds like a plan!" RandomGuy easily slices the Black Dragon's head off.
Feirmont: "Did I say attack the dragons? Oops, I meant DIE!!" And Feirmont stabs RandomGuy in the chest.
RandomGuy199: Attack Black Dragon
Feirmont: Attack RandomGuy199
Red Dragon: Attack Feirmont
RandomGuy199 was killed! He was:
Quote:Quick Strike. When attacking, your actions occur and resolve before others, allowing you to kill somebody before they can defend or scavenge.
The Red Dragon attacks Feirmont, but he survives.
Feirmont wins TSP Arena I!! He was:
Quote:Blademaster. You have experience with swords. When using any sword, you add +1 attack and +1 defense to it.
Yay Feirmont!
Darkstrait :ninja:
Former Justice, Former Local Councilor, Roleplayer, Former SPSF Deputy for Recruitment, Politically Active Citizen, Ex-Spammer Supreme, and Resident Geek
"Hats is very fashion this year."
The Socialist Federated Democracy of Darkstrait
Ruled by Archchancellor Ridcully
Member nation of the United Front
[Image: 4ma0p5y.png]
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