That is hilarious.
~Professor Henn, Hardcore Leftist, Totally not a Dinosaur
How 'bout some Fallout trivia to pass the time?
In Fallout 1, how many Nuclear Bombs can be found and where are they?
Animefan666 (me): One day I'd like to wipe out humanity...and maybe conquer the city. Ya know, the usual.
Then, once everyone is a zombie, we all starve and Serling dies. A perfect end to a doomed city.
Zombie61: /Rename Animefan666 to The-Brain.
Animefan666: So, now that we've established that I am Brain, who will be my not so brainy sidekick Pinky?
Kris: You suddenly remind me of Magneto's White House Speech in Days of Future Past.
TAC: So who's gonna be my right hand mutant?
Fortunado: And now i need something to restore my faith in humanity... been a struggle to stop losing it.
LeSageStupide: Have you ever just stared at TAC's avatar for a while? It helps a lot.
New Vegas is one of the best video games I've ever played
The 16th Delegate of The South Pacific
Anyone else currently hooked on Fallout Shelter?
An eye for an eye just makes the whole world go blind.
~Mahatma Gandhi
Government:
King: Claudius Valhalla III
Queen: Victoria Valhalla I
Prime Minister: Gregory Gidenhiemer
Second Minister: Tomas Redikeris
Finance Minister: Kazmira Kalinauskienė
Foreign Affairs Minister: Marko Ramius
Domestic Affairs Minister: Maria Dagytė
Minister of Justice: Amara Varnienė
High Judiciary: Jak Bodenhamer
Representative to the SCO: Valarie Braddock
Representative to the SPTO: Vladimir Corbin
Military:
Marshall-General of the Royal Army: General Phillip K. Braddock
High Admiral of the Royal Navy: Admiral Thomas M. Day
High General of the Royal Air Defense Force: General Ferris Hardeck
General of the Royal Engineer Corps: Lieutenant General Tara McAllister
General of the Royal Special Forces : Major General Steven M. Brady
General of the Royal Guard Corps: Major General Tyler McFadden
-HA THIS IS ONLY HERE SO YOU HAVE SOMETHING ELSE TO CLICK ON NERD-
(06-05-2015, 08:41 AM)southern bellz Wrote: New Vegas is one of the best video games I've ever played
I bought it on my birthday for half price, and I'm 11 hours into it. It's awesome. I got to the point where I got into the Strip, but then I accidentally shot an NCR, and got the NCR and the Securitrons against me. I had to go back to a save that deleted over two hours of work.
~Professor Henn, Hardcore Leftist, Totally not a Dinosaur
(06-04-2015, 03:55 PM)TAC Wrote: I wonder which Monty Python reference(s) will be in Fallout 4.
Mrs. Stapelton (British Dental Association skit)
The Bridge of Death (The Quest for The Holy Grail)
The Holy Hand Grenade of Antioch ( The Quest for The Holy Grail)
King Arthur's knights fighting a Vorpal Rat (The Quest for The Holy Grail)
In Mom's Diner, she says "I have Rat Pie, Rat Loaf, Rat..." and one of the dialogue options is "Can I have something with not so much rat in it?" (Dead Bishop skit)
Professor R. J. Gumbie
Squire Maxson says "I sort of shot Sentinel Lyons, but it's just a flesh wound." (A reference to The Black Knight in The Quest for The Holy Grail)
One of Kimba's dialogue lines is "That's funny, I thought we were an autonomous collective" (The Quest for The Holy Grail)
Spray-painted on a wall is "ROMANES EUNT DOMUS" which means "Romans go home" (The Life of Brian)
Holy Frag Grenades (The Quest for The Holy Grail)
The phrase "I got better" (running joke in The Quest for The Holy Grail)
Maud's Muggers encounter (Hell's Grannies)
Squirrel on a stick (Rat on a stick from The Meaning of Life)
Also the base character in Fallout 4 looks a lot like Albert Cole, the base character for the original Vault Dweller in Fallout 1.
[Image: why-fallout-4-could-be-the-game-of-the-y...ything.jpg]
I'm already wanting to build a settlement by the way...
"Find a way or make one."
Better known as Bon.
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Ryccia
Table of the Assembly
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https://www.youtube.com/watch?v=abdqo4v4...ata_player
Aaaand after seeing this, Im interested on this game.
Deputy Regional Minister of the Planning and Development Agency(March 8-May 19, 2014)
Local Council Member(April 24-August 11)
Court Justice of TSP(August 15-December 7)
"The 1% is like a 1% battery charge. It will die out if it is not charged(the charge is the 99%). But if you don't charge it, it will die for sure, sooner or later"
- Me (2001- Present)
"Change is the world's blood"
- Me (2001-Present)
I strongly recommend getting New Vegas instead, or at least waiting until prices are lower. To quote this guy from Steam, with which I completely agree with in every regard after playing the game:
Guy From Steam Reviews Wrote:As a huge fan of the Fallout series, I was extremely excited to get this game. I have them all, even Fallout Tactics. As much as I want to love this game, as much as I want it to be an awesome step forward for the series, the truth is: this game is a massive letdown.
The game immediately dips you headfirst into one of the basic flaws of the game: your character is already decided for you. Want to be the epitome of evil that clears out entire towns for caps? Nope, you're a concerned father. Want freedom in dialogue choices? Nope, you're just allowed to straddle shades of being a concerned father. There is literally no room for roleplaying with the choice of a voiced protagonist. Within the opening minutes, the heart of a Role Playing Game is taken from you and never given back. You cannot be a character of your own creation, you just get to change what your concerned daddy looks like. That's it.
The second glaring abortion of this game: skills are gone entirely. Just let that sink in a bit, we're talking what's supposed to be an rpg here and an established system from 5 previous games. Bethesda decided to trash it quite literally. No more intelligence beefing up your skill point gain each level, no more needing to tag skills or focus on what you want to be. Instead it's just completely gone, with tiny slices of it shoe horned into the perks system. You get a perk every level instead, and spend it on the new perks sheet. Perks even feel that much more watered down because of it. It's the only slice left of character specialization in the game, and it doesn't do nearly enough. It's cute looking, but also hides the ridiculous nature of leveling in this game.
Leveling up makes character building pointless anyways. In all past Fallout games, your starting attributes were absolutely vital. It was who you were going to be. Melee oriented? Here comes the strength + endurance. Sneaky sniper? Grab that perception & agility. Then Fallout 4 comes in, and lets you learn that attributes are now nearly pointless from a build standpoint. You can add a stat literally each level, until you're perfect. Gaining stats in previous games was like a holy grail, extremely rare to find, expensive to do, but dear goodness you raised that 1 point in agility. Now you can just eat up extra attributes like popcorn, until you're a jack of all trades and builds.
Another glaring thing that bothered me 8 and a half hours in: I'd already explored half the map quite literally. And I play this game slow, with a terrible side of being a pack rat. I take my time and pick up everything. Heck, I spent an hour and 10 minutes in the tiny Vault 111, just making sure I didn't miss anything. And that's my biggest issue with this game so far: it's absolutely tiny. I later looked back at the map and realized most of the rest I haven't explored was the ocean. You will discover all the locations in the game absurdly quickly, and getting to them is fast. I personally liked the massive empty spaces of Fallout 3. If that's not your cup of tea, New Vegas did a more compact map extremely well. It felt more like an underpopulated wasteland, not to mention journeying there was half the fun. Now you can get anywhere with no planning, and do so in seconds. The worst part? This tiny space is pretty empty. Random encounters are very rare in the time I've played. There's not much of a sense of danger or worry, you'll get there in one piece and most likely never run into anything on the way.
One last tidbit, companions are all in god-mode. They cannot die, ever :/ They also join you with zero effort or next to no dialogue. The game washes your face with this too, 3 minutes into it you're probably already the new general of the Minutemen. You almost never took charge of a faction at all in the previous games, much less this easily.
The 3 things that have changed the most in terms of additions: are gunplay, settlement building, and weapon modification. Let's take a look at them.
Gunplay is most definitely the best improvement 4 has to offer. And when it really comes down to it, that's what this series has now become. It's barely an RPG anymore, it's much more of an action fps now. The controls are tight, the action in shootouts is intense, and vats is no longer a pause button. Bethesda made some right moves here, but even so missed a few basic things. The AI also isn't terribly suited to the new gunplay either, you'll either be up against someone firing out in the open, or have to chase enemies behind a slice of cover. Once in a while they will crouch behind sandbags, or lean from a corner. On the plus side, enemies on the whole are much tougher, especially the legendary ones. There are some great fights to be had, some can last minutes and require you to pull out the last bits of melon or stab a stimpak in while you run away. It's sad, there was some serious potential here.
The weapons look much more like what you'd expect in a post apocalyptic wasteland. The vast majority are put together from pieces of pipe, springs, anything you could grab. I like this compared to the mysterious numbers of pristine pre-war weapons in previous games. The modification system is pretty fun, and it's nice you can tailor guns to whatever you need from them. The same pipe rifle you use to snipe from a distance can totally be remade to churn out armor piercing rounds automatically. Unfortunately, there's 2 big downsides to this new system. First, you can usually find better modified weapons off of enemies than the ones you can make. Secondly, you will have the most powerful weapons early in the game. There's no sense of scaling here, everything you can ever operate is there from the get-go.
Finally, let's talk about settlement building. You can finally manage and run settlements in the wasteland, not to mention build them to the smallest minutia. I've spent hours into this alone, just building up the right amount of crops, beds, etc. It adds some serious meat to an otherwise bare game, and in my mind is the 2nd best change this game did. But even so, it was rather poorly explained to the player. Trying to figure out supply lines, looking around on foot for your workers so you can re-assign them jobs... there's just far too much frustration and wasted time figuring this out. Not to mention the entire mechanic would have benefited immensely from a freaking menu. How is everything else in the game viewable from your pip-boy, and yet you can't look up what your workers are doing & where? It's really rough around the edges the way it's implemented, I'm hoping modders fix this up, because it has extreme potential for fun.
So when it comes down to it, Fallout 4 is not the masterpiece the hype would have us believe. It's pretty stripped down, well past the point of being an RPG. The game can still be good fun, but I can't honestly recommend it at full price as it is right now. Down the road when it's on sale, and modders have saved Bethesda's butt it could turn into the experience it should have been initially.
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Ryccia
Table of the Assembly
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My mom would never let me buy such a game. Not after looking at feral ghouls. *Shiver*
Deputy Regional Minister of the Planning and Development Agency(March 8-May 19, 2014)
Local Council Member(April 24-August 11)
Court Justice of TSP(August 15-December 7)
"The 1% is like a 1% battery charge. It will die out if it is not charged(the charge is the 99%). But if you don't charge it, it will die for sure, sooner or later"
- Me (2001- Present)
"Change is the world's blood"
- Me (2001-Present)
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